

– (Front/Back/Sides): Temporarily cripple an opponent, cause a bleed-out, or stun, depending on the weapon used and the armor worn – (Front/Back/Sides): Side and back hits are the most effective target on the torso against armored opponents. Instant kill or fatal bleed-out on npcs. High chance of instant kill on npcs, depending on weapon, unless armor is worn.

The following hit boxes are currently supported: A menu spell is also added that allows for scaling locational damage and the base weapon damage game-setting.

This mod adds locational damage to NPCs and most creature races by generating virtual hit boxes at skeletal nodes.
