


Music playback support is using code adapted from the Yamagi Quake 2 engine.”įurthermore, this first patch adds an option to invert mouse controls, tweaks the tone mapper to make really dark places brighter, adds limits for sky brightness to avoid denoiser artifacts when the sky is too bright and fixes the image blurring on FOV changes.Īs always, Steam will download this update the next time you launch its client, and you can find its complete changelog below. Playback controls, such as selecting the track or putting it on pause, are available through the ogg command. Music volume is controlled by console varaible ogg_volume. In the game, music playback is enabled when console variable ogg_enable is set to 1. Music/Track02.ogg for music from the version of Quake II downloaded from GOG. Music/02.ogg for music copied directly from a game CD The files should use one of these two naming schemes: To enable music playback, copy the CD tracks into a music folder either next to the executable, or inside the game directory, such as baseq2/music. “Quake II RTX supports music playback from OGG files, if they can be located.

A lot of players complained about the lack of music in Quake 2 and we are happy to report that Quake 2 RTX version 1.1.0 adds music playback support, thus making it the definitive version of Quake 2. Lightspeed Studios has released the first update for the RTX version of id Software’s classic shooter, Quake 2.
